

Note: This game is also titled Advance GTA.
Go to the screen with "Start" and a picture of the car. Hold R + L, then press Up/Left + B, Up/Right + B, Down/Right + B, Right + B, Left + B, release R + L and press Start to begin will all options, tracks, and cars unlocked. Information in this section was contributed by Michael Whiteford.
Go to the screen with "Start" and a picture of the car. Hold R + L, then press Right + B until a chime is heard. Alternately, select championship mode and win the beginner, middle, and high speed classes. An "Extra 1" option will now be unlocked at the main menu. Select it to race in mini-cars. Information in this section was contributed by Brian Gleason and pull98.
Go to the screen with "Start" and a picture of the car. Hold R + L, then press Left + B until a chime is heard. Alternately, select championship mode and win all four classes. You must finish in first place in all races. This will unlock the Formula 1 cars under the "Extra 2" option at the main menu. Information in this section was contributed by Brian Gleason.
Go to the screen with "Start" and a picture of the car. Hold R + L, then press Up/Right + B until a chime is heard. Information in this section was contributed by adam elfassy.
Go to the screen with "Start" and a picture of the car. Hold R + L, then press Up/Left + B until a chime is heard. Information in this section was contributed by adam elfassy.
Go to the screen with "Start" and a picture of the car. Hold R + L, then press Down/Right + B until a chime is heard. Information in this section was contributed by adam elfassy.
Go to the screen with "Start" and a picture of the car. Hold R + L, then press Up + B to view the ending credits. Information in this section was contributed by Empattson.
Go to the screen with "Start" and a picture of the car. Hold B + L, then press Down until a chime is heard. All three extra modes will not be unlocked. Information in this section was contributed by Wayne Forner.
Go to the screen with "Start" and a picture of the car. Hold B + L, then press Right until a chime is heard. Information in this section was contributed by Wayne Forner.
Go to the screen with "Start" and a picture of the car. Hold B + L, then press Left until a chime is heard. Information in this section was contributed by Wayne Forner.
Go to the screen with "Start" and a picture of the car. Hold B + L, then press Up until a chime is heard. Information in this section was contributed by Wayne Forner.
Go to the screen with "Start" and a picture of the car. Hold B + L, then press Up + B to view the ending credits. Information in this section was contributed by Wayne Forner.
Win first place in all races in world rally mode. Information in this section was contributed by nileriver.
Win first place in co-driver mode. Information in this section was contributed by nileriver.
Press Start + Select + B + A during game play. Note: Do not use this while the Game Boy Advance is linked to a Gamecube or it may cause data loss. Information in this section was contributed by KSFIREFOX and Videoman13.
Hold L + Right + Select when turning on the Game Boy Advance.
Hold B during your turn. Information in this section was contributed by Legojoe6.
To make the field training glow bright flashing gold at the beginning of Advance Wars, get an "A" rank on every mission in field training. Information in this section was contributed by Slickglick90.
Successfully complete campaign mode. Enter the battle maps screen and buy the "Advance Campaign" item for one coin. Hold Select and select campaign mode to begin and advanced campaign, with a more difficult CPU opponent. Information in this section was contributed by Hemorrhage.
Successfully complete field training mode to unlock the "War Room", "Campaign", "Design Maps", "Stats", and "Special Intel" options.
Select the final battle in Field Training. Win that battle to quickly unlock all options that normally require Field Training to be completed.
Information in this section was contributed by Shamu200.
You start out with him. Andy is a well balanced CO with a pretty good CO Power. He is good with all types of units and has no real weaknesses. CO Power: Hyper Repair. Hyper Repair restores two Hit Points to every one of your units. It also gives all of your units stronger attack power for the turn you used Hyper Repair.
Max's main strategy is to strike fast and hard. He is the best CO with direct combat units, but his skills with long-distance weapons are pretty bad. CO Power: Max Force. Max Force boosts the attack power of all direct combat units. Direct combat units can only attack enemies from adjoining squares. For example, a Tank is a direct combat unit but Rockets are not. It also increases their movement slightly for that turn.
The third CO to join you is Sami. Her specialty is Infantry and Mech units. Her troops cover more ground and capture cities and bases faster than any other CO's units. CO Power: Double Time. Double Time increases the movement range of all her Infantry and Mech units for one turn.
Olaf is unaffected by cold snows that slow other units down, but rain tends to give him a lot of trouble. He is not the smartest CO, but his troops are well rounded. CO Power: Blizzard. Blizzard causes a lot of snow to fall. Snow sharply reduces an enemy's movement while leaving Olaf's units unaffected, but it does not last long.
Grit is the mellowest of all the CO's, but do not be fooled by his low key manner. He is a sharpshooter with long-distance units, but his direct combat units have a low firepower rating. CO Power: Sniper. Sniper increases the range and power of Grit's indirect combat units. Since Grit's units already have an impressive range, Sniper makes them almost untouchable.
The skies have always called for Eagle, and as a result, his air units are the best in the business. His naval units, however, are extremely weak. CO Power: Lighting Strike. Lighting Strike allows his units to attack two times in one turn. In the hands of an experienced player, a well-placed Lighting Strike can end a battle before it has begun.
The best-trained troops fight under Kanbei's banner, and their defensive ratings are the highest in the game. It costs extra credits to deploy Kanbei's units though. CO Power: Morale Boost. Morale Boost gives Kanbei's troops a burst of energy and increases each unit's offensive rating for a single turn.
A master of the seas, Drake employs the best naval units in the business. Drake's weakness is air combat -- his air force is widely regarded as little more than cannon fodder. CO Power: Tsunami. This attack creates a giant wave that takes 2 Hit Points from every enemy unit, including air units.
Kanbei's daughter, Sonja, is an information junkie. Her units are average across the board, but they can see farther than any other CO's units. Enemies cannot see her unit's HP. CO Power: Enhanced Vision. When used, her CO Power will increase every unit, even letting you see what is in reefs and forests without having to be directly next to them.
Not much is known about Sturm. CO Power: Meteor Strike. A giant meteor comes crashing down and takes every unit it lands on down to two HP. Strum is not affected by the area, meaning that the land will not reduce his troops movement. Information in this section was contributed by wendydolce.
Sturm is a power house in many ways. His power homes in on the most amassed troops, depending on the cost of all the units in the area and if there on a building or a base. His power is very easy to trigger. Powers are increased by you being attacked or you attacking the opponent. When you are attacked, it increases more that if it were you that is attacking. It increases more depending on the unit's cost. When he powers up in campaign mode, his offense increases and defense drops. However, in other modes it is the opposite. Sturm's powers are average but his strength is his movement on terrain. He moves without worry of movement cost. His weakness is snow. Information in this section was contributed by Eagle.
Use Andy to win the Captain Drake, Naval Clash, Wings Of Victory, and Battle Mystery missions in campaign mode. Drake can be bought for 50 coins at the Battle Maps screen after the campaign is over. Information in this section was contributed by Shamu200.
Use Sami to win the Captain Drake, Naval Clash, Wings Of Victory, and Battle Mystery missions in campaign mode. Then, win the Rivals battle. Eagle can be bought for 80 coins at the Battle Maps screen after the battle is over. Information in this section was contributed by Shamu200.
Use Max to win mission 4 in campaign mode. Grit can be bought for 50 coins at the Battle Maps screen after the campaign is over. Information in this section was contributed by Shamu200.
Successfully complete campaign mode under the normal difficulty setting. Kanbei can be bought for 50 coins at the Battle Maps screen after the campaign is over. Information in this section was contributed by Shamu200.
Win the Advance campaign. You do not have to get S-ranks in the battles -- just win them. You do not have to win any of the War Room missions, but when you get Nell, you will be able to use her in War Room and Versus modes. Information in this section was contributed by Epyon346.
First, win the "Kanbei Arrives" mission in less than 9 turns; the "Mighty Kanbei" mission in less than 11 turns; and the "Kanbei's Error" mission in less than 13 turns to unlock the bonus Sonja missions. Win the bonus Sonja missions in campaign mode. Sonja can be bought for 60 coins at the Battle Maps screen after the campaign is over. Information in this section was contributed by Shamu200.
Unlock Grit, Eagle, Drake, Kenbei, and Sonja. Strum can be bought for 100 coins at the Battle Maps screen. Information in this section was contributed by Shamu200.
To get Sturm faster, use Max in as many battles as possible. Information in this section was contributed by Jlcjlc88.
Place a medium tank or any other troop type on an enemy building.
Deploy an APC and load a unit inside it. Next, load the APC to a Lander. You can also deploy T-Copter and load a unit to it. Then, load the T-Copter to a Cruiser. Information in this section was contributed by Renzokuken.
During campaign mode, do what you have to do to buy a C.O. For example, to play as Grit do mission 4 as Max. If you want to play as Max and Sami, do not complete the requirements to unlock a C.O. Information in this section was contributed by dolcej.
Enter design maps mode and design a map by doing the following: fill the entire map with only plains, then at the upper left corner in the map and in the first row, lay down six infantry units. Next, in second row make six mechs, building towards the left. In the third row make Md tanks, towards the right. In the fourth row, make rockets, towards the left. By the end of this, you should have a 4x6 block of units. Then, go into field training and lose to Olaf in the "Naval Forces" mission by either destroying your T copter or lander. Go back and open the design map that you created and delete all the units. If done correctly, Nell should pop up and tell you "The Orange Star Army has lost!". Now comes the tricky part -- exiting design maps mode without saving. Exit by choosing "Options" and "Exit Map" by pressing the A as you in any other battle mode to bring up the menu. However, never touch "Select" until you are done. Once you are back to the mode select menu, choose either "War Room" or "Campaign" Use L and R as you would in design maps mode. Once you are done editing, find the save option and save your edited map. Now turn off the Game Boy Advance and turn it back on. Note: From now on, all you have to do to take advantage of the glitch is lose at Naval Forces and delete the units in your glitch map. Also, any changes before saving are permanent. Information in this section was contributed by geckoconrad.
Press L(2), B(2), R(2), L, R at the title screen. Information in this section was contributed by iyraerr888.
Press Up, Down, Up, Down, Left, Right, B, R at the title screen. Information in this section was contributed by iyraerr888.
Enter RBJPXCKC as a password. Information in this section was contributed by okipaul and JesseM74.
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In levels 4 and higher, scorpions start appearing. Eliminate them quickly or they will poison the s. When the centipede touches them, it will start to dive down to the ground -- get out of the way.
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Enter Frog, Frog, Helmet, Speed Burst, Tire as a password. Note: The Speed Burst icon resembles an arrow pointing up. Information in this section was contributed by Powerlitedudep28.
Alternately, enter Wheel, Wheel, Lightning, Lightning, Speed Burst as a password.
Press Select at the "Dark Side Of The Moon" menu. Then, press L, Right, B, L, R, Left to unlock the "Build Secret Base" option. Enter the "Build Secret Base" screen, then press A and enter one of the following passwords.
Enter WEAP as a password.
Enter AMMO as a password.
Enter GOD as a password.
Enter HEA as a password.
Enter KEY as a password.
Enter FRE as a password.
Enter ARM as a password.
Enter MON as a password.
Enter COOR as the password. Information in this section was contributed by drgoku3.
To dodge more, your Beyblade must have stats that are higher than your opponent's Beyblade or you can press B + Up repeatedly. Information in this section was contributed by Dranzer.
Enter WISH as a password. Information in this section was contributed by scarn.
Enter BIGPOCKET as a password.
Enter TOOLEDUP as a password.
Enter OOHSTOPIT as a password. Information in this section was contributed by scarn.
Enter MYBIGUN as a password. Information in this section was contributed by lasers81 and scarn.
Enter ACMEBANGS as a password. Information in this section was contributed by lasers81.
Enter COLDFEET as a password. Information in this section was contributed by lasers81 and chiou hanhan.
Enter DOYOUCME as a password. Information in this section was contributed by Kevin O..
Enter HORNBLOW as a password.
Enter COLDFEET as a password. Information in this section was contributed by scarn.
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------You can link up a Game Boy Advance with Ecks vs. Sever and a Game Boy Advance with Ballistic: Ecks vs. Sever 2 and still play all the multi-payer modes. The level combinations between the games are slightly glitched, but it still works. Information in this section was contributed by lasers81.
In HiguReya shop are two lucky draw machines. You can toss chips into them and get random items back. The first machine takes three chips and the second one takes ten chips. Do not throw Roll into the machine. Information in this section was contributed by Netto1265.
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Note: This game is also titled Battle Network Rockman EXE 2.
Successfully complete the game with all five stars. Highlight the "New Game" option at the title screen, then press Left(2), Right, Left, Right, Left, Right(2). The ''New Game'' option will turn orange to confirm correct code entry. Select that option and the "Netbattle" option will not longer be available. Save the game, then restart. A "Hard Mode" option will now be unlocked under the ''New Game'' and ''Continue'' options. Information in this section was contributed by ona.
Successfully complete the game to unlock the WWW area. Go to Ula Internet area 4 and look for a glowing red warp. Enter it to access the WWW area. Note: You cannot exit once you enter, so saving the game is recommended. Information in this section was contributed by Sean O'Donnell.
After defeating Shadowman, reenter the main mother computer. Go to the back of the computer. Stand in front of the "mother computer main server", where Shadowman was standing before you fought him. Slowly go to Megaman's right. Upon a stack of cubes with purple, squiggly lines on them will be the Gamecube logo. Information in this section was contributed by KAK062.
After defeating Planetman, you can fight the real Bass. He has 2000 HP and a Life Aura 1 that will reappear. When you defeat him, you will get his Bass chip. Information in this section was contributed by MegaMan111290.
After completing the game, go to the WWW area from the Undernet. Unlock the security cubes with a S license lock and you will get to Pharaohman. This battle is similar to the fight with Thunderman. He has two coffins that will do most of the attacking for him, but he does not attack very often. When he does, he will put a switch on the battlefield that activates a trap. For this battle, chips like Stepsword and Cannonball work very well, but the coffins act like shields and can block chips such as Cannon very easily. Pharaohman has 1200 hp. Information in this section was contributed by TheRedGuy14.
If you have the style Fireguts, charge your attack by holding A then release it. Even if he has used Remo Gate, the flames will pass right through, and if aimed correctly, will hit him regardless. The flames also destroy his soldiers easily. Information in this section was contributed by Pro. Gamer.
During your battle with him, move Mega Man to one of the front squares. When you do this, Gutsman will approach to punch you. Dodge the punch by moving sideways, then immediately move back to the original location and hit him with a chip. He will now move to a different square, then return to hit you again. When this happens, do the same thing again. When you run out of chips, charge your Megabuster and hit him with it. Note: This strategy will only work with a Guts-style Mega Man. Information in this section was contributed by sean fish.
Before you fight Protoman, make sure that all your FireSwrds, ElecSwrds, and AquaSwrds are in your folder. When the battle starts, always stay in the middle panels. When Protoman comes up close to slash you, slide to the back panels then move back to the middle and hit him with a sword of any kind. The previously listed swords are recommended. Repeat this until you win. Information in this section was contributed by chau h cao.
Use P.A. 2X Hero, which does 70 per hit. However if you use Attack +30, every shot will do 100 damage to Toadman. He has 900 HP, so he will only have 100 HP remaining. Then, use any kind of chip that damages 100. Information in this section was contributed by Vjdarkfox.
When it comes time to get on the net and find your stolen Battlechips, you must netbattle Thunderman. To defeat him easily, put a Fan in your folder as a default chip; or make sure it comes up soon in the battle. When you use it, Thunderman will be pulled up front. When the Fan gets destroyed, he cannot move forwards or backwards. Use swords, dashattacks, quakes, and anything lethal while he either tries to hit you with lightning or uses his clouds to shoot electricity at you. When you attack and make a hit, his attack will immediately stop. While he is off guard, use your gun or any other chips to inflict more damage. However, be careful of the three clouds sliding back and forth. If you are not on guard and quick to move sideways, these clouds could cost you a victory as they are formidable in battle. Information in this section was contributed by Bandedkrait.
You can defeat at least three of the V3 Navis with an easy S rating using this od. On most of the folders you build to defeat V3 Navis, do not rely on Recovery Chips. They waste time, which is a very important factor in getting an S rating. Use FireGuts because it gives you a free quick charging 100 damage no matter if you have a chip on hand or not. First, build a wood type folder with many TreeBom1-2-3s and other high damaging chips. Go to MarineHbr and challenge Toadman to a battle by talking to the reporter beside the van. Beat him mercilessly until you have at least five V3 Toadman chips. Second, build an electric type folder and use all your Toadman V3 chips and perhaps some Satelite3 or Magbomb2-3. Buy a lot of LocEnemies from the subchip man in the Netbattler building. Go all the way to Undernet 7 and get Freezeeman V3 to appear, if you have not fought V2, walk over to the left side of the area and down and he should appear. Then, V3 will appear randomly. After you run into his V3 self the first time, save and use a LocEnemy so you can load the save file until it finally runs into him. He is a water type and is stupidly standing on an all ice fight area. Throw any electric things you have at him and get five V3 chips from him. The Toadman V3 chips do 720 damage to him in one shot, since he is taking four times the damage from electric type chips. Finally, build a water type folder and this time use all your Freezeman V3 chips you just collected. Goto the airport and fight Heatman, who is the character with red hair in the final departure room of the airport. He is easy with your Freezeman V3 chips, they are a bit random but most definitely one of the most powerful chips when you combine them with +Attack or +Navi chips. There are a total of about eight or nine attacks and the + chip will add to each one of those attacks. Information in this section was contributed by Codeguru.
To get past second gate in WWW area (which means grabbing all V3 Navi chips except WWW Navis), grab five Gateman V2 or V3 (preferable) chips, five Gateman chips and three other good Navi chips if you have a team style; five of each Attack+ chips and five of each Navi+ chips. For whatever is left or what you cannot find or have, add all the rest of your powerful, accurate, chips and perhaps a P.A. or two. When fighting annoying V3 Navis, get aligned with them and use a powered up Gateman chip. This way, the maximum HP you could knock off them in one Gateman V3 chip is 800. You can also try this with Bass chips. Information in this section was contributed by mark.
Whenever you fight a Fishy (V1 V2 or V3), use a chip that sets up an obstacle (Remobit, Guardian, etc.) and put it in front of you. The Fishys cannot go through these obstacles. This is useful for buying time to get chips or P.A. in the exams. Information in this section was contributed by Tmacxgamer.
If you have any type of Shadow Chip and already upgraded the charge in your Mega Man profile, equip the Shadow Chip during battle and charge your Blaster while you are in shadow mode. When the charge is ready, release A and you will immediately transport to the enemy panels. The closest enemy to you will be hit with the Shadow Wide Sword, as well as anyone else in a vertical angle. The damage is the same from your Blaster when charged. Information in this section was contributed by Andres Healy.
Defeat Shadowman and Freezeman. Then, go to the Mother Computer area. Go to the second mini-computer (the first one you jack into). There will be a there that wants a Bigbomb Star. Give one to her and she will give you a Program Advance Folder. Note: It does not contain every Chip for every Program Advance. Information in this section was contributed by Hilbert.
The code at the bottom of a Navi chip is its name in Japanese. For example, Bass is named Forte and his code is F. Protoman is named Blues and his symbol is B. Information in this section was contributed by RottenStuff26.
Information in this section was contributed by Pro-Gamer.
You can find Airman Version 3 in Den Area 1. He deals around 100 damage for each attack but you can get 500 Zenny if you have a low rankFor about a Busting Lv. 6, you can get another Airman Chip. Information in this section was contributed by Mark Hohmann.
Go to the front and if an enemy is in the front rank also, use the Airman chip to do double the damage. Information in this section was contributed by Mark Hohmann.
After you defeat Shadow Man, go to MarinHarbor. From the center building, go down the flight of stairs and look closely at the screen. You should see a blur every few seconds. Walk up and talk to it. A little will say, "You found it! You take it". You will receive the Geddon3 chip. Information in this section was contributed by CommanderPommy.
After acquiring the Geddon3 chip, put it in your folder with a Repair Chip (preferably a * code chip). Being that it makes all panels, swap panels (which constantly takes your health away). Use the Repair to fix your panels, leaving your opponents to suffer. Note: Have Repair out when you take out Geddon 3. Information in this section was contributed by Bluewave42890.
You must have these chips in this order during a battle for the 2xHero Chip upgrade: Custswrd B, Varswrd B, Protoman B. Note: You must have the same code and have to be in the order shown. Information in this section was contributed by HeatgutsMegaman.
Select Cannons A B C D and E in that order. This allows you to shoot Cannons with unlimited ammunition for ten seconds at the speed of the X-Buster. This can only be selected in battle. Information in this section was contributed by Mark Hohmann.
Select Hi-Cannons C D E F and G in that order. This allows you shoot Hi-Cannons with unlimited ammunition for ten seconds at the speed of the X-Buster. This can only be selected in battle. Information in this section was contributed by Mark Hohmann.
Select Cannons A B C, B C D, or C D E in that order. This allows you to shoot Cannons with unlimited ammunition for five seconds at the speed of the X-Buster. This can only be selected in battle. Information in this section was contributed by Mark Hohmann.
Select Hi-Cannons C D E, D E F, or E F G in that order. This allows you to shoot Hi-Cannons with unlimited ammunition for five seconds at the speed of the X-Buster. This can only be selected in battle. Information in this section was contributed by Mark Hohmann.
During a fight, at any time you get these chips, you will form the Zeta Cannon: Cannon A, Cannon B, Cannon C. Note: You have only five seconds with this cannon -- shoot as many shots as possible. Remember to put them in alphabetical order. Information in this section was contributed by HeatgutsMegaman.
After you defeat Magnet Man, go to Netopia. In first screen (after going out from Arrival Lobby), search a tree in west screen. Talk to the boy and you will get Subchip plus memory. Information in this section was contributed by Mario Romanus.
To get the ten secret chips, you must have two Gameboy Advances, two Mega Man Battle Network 2 games, and a link cable. Both games must have at least three stars next to their name. If you have four stars, the odds will be higher. Link up the games and go into Network. Save the game when prompted, then choose Netbattle (not Practice Battle). Battle the other person and get an S rank on them. This is done easier if one player allows the other to . You will get a secret chip approximately every twenty battles. The secret chip you get will be random . Information in this section was contributed by Steve.
Get all of the five stars and begin hard mode. When you complete hard mode, Sanctuary will be in your original save file (not hard mode). Information in this section was contributed by Steve.
The following chips are highly recommended; find them whenever possible. Information in this section was contributed by UTAIN-EVANS.FAMILY.
The chip FstGauge *, which can be bought from the merchant in UnderKoto, is the best choice for a regular chip. It doubles the speed of your CustomGauge, allowing you to utilize your chips faster. Since its code is *, you can still use other chips on the first turn. Information in this section was contributed by UTAIN-EVANS.FAMILY.
In the Mother Computer, there is a power-up next to her brain and to the right. Information in this section was contributed by djipson1.
Go to a panel in Kotobuki, Yumland, or Undernet and slide on the arrow panels. Walk back into the panels. Note: It should not t let you through. This will make two Mega Man bodies appear; if not, just two faces. Information in this section was contributed by HeatgutsMegaman.
After you get the S license, "Delete Gospel", and "Star ID", go through the Undernet to where the laser grid with the "?" on it was located. Check it and it will open. The portal will then take you directly to the WWW area 1. Go through with your S license in hand, but be careful. Once you are inside the WWW you cannot jack out. Once through, you will see many new enemies and some are very difficult to kill. Just run from or and use Full-Enrgs. Go as far as you can through WWW in area 1. Do not go into area 2, no matter what. You will find a cube requiring an S license to open. There are still more obstacles, Before going through the portal there, you will encounter three Protecto1s. To delete these you will have to do 200 damage to all of them at once. Once they are gone, go through the portal and unlock the "Mystery Data". It is army data. Jack out at this point and save the game. Jack back in again and go to the License Examiner. You can now take the test. Information in this section was contributed by Pro-Gamer.
A very good way to get an S busting level is to use Advances. It seems necessary for some Bosses such as Bass. Some good ones are: Life Srd 3 (line up Elec, Heat, and aqua Blades. Buy them or get them from Green Mystery Data in WWW area 1); Arrows (Double, Triple, and Quad Needle); and Ultra (Lil, Cros, and Big ). Information in this section was contributed by Chris Kayser.
Information in this section was contributed by Steve.
If you want to just take a look at the purple cube and you have an Unlocker, save the game next to it. Use the Unlocker and if the item is bad, then reset the game. Information in this section was contributed by Mark Hohmann.
You can get Navi chips in the slot in Netopia near the Hotel and Bank. Choose ten chips in the slot and get a new Navi chip back free. Sometimes you can even get Version 2 Chips. Note: a Navi chip does not appear every time. Information in this section was contributed by Mark Hohmann.
Defeat Freezeman, then go to ACDCtown. There will be a chip trader by the posters. You will get all the Navi chips except Bass and a few other that you can get only in the WWW area. Information in this section was contributed by Hilbert.
From where you are presently, keep walking around and battle a lot of enemies. If you are in Ms. Million's bag, you can get about 400 Zenny in each battle. Information in this section was contributed by Mark Hohmann.
You can get 10,000 Zenny from doing the love letter job and from Ms. Millions. Information in this section was contributed by Mark Hohmann.
In the Undernet 5 are three Green Mystery Datas. Save in front of them, then move the pointer in one direction to receive 100 Zenny, a virus, or 50,000 Zenny in each one of the three Green Mystery Datas. Information in this section was contributed by Aragón Quintal Federico Javier.
There are punch techniques that can be used while holding a press. You will hear a sound when these are used: Information in this section was contributed by MegaMan111290.
In order to receive a style, you have defeated Shadowman Exe in the mother computer. Information in this section was contributed by Brent Bigelow.
Information in this section was contributed by HJSaldua1.
If you are very far in the game (for example, when you are first in Netopia), then make a deck like the following: Information in this section was contributed by Mark Hohmann.
If you have completed the game once (when you first defeat Gospel) and have one or more star stars, try to make a deck as follows to get very quick random encounters or easy Boss battles (to get chips for the ACDC Town Chip Trader Special only). For best results, use a Shld style that starts you off with a barrier. This way when you get ZeusHamr in your first set of chips in a battle, you can use it and not get hurt. Information in this section was contributed by Wings.
When you are at the part where you are disarming . About the second time you encounter Chaud he will call and ask "What's happening?". After a few sentences you will notice that Chaud spells the word "night" as "nite". Information in this section was contributed by Jeremy Berkhemer.
In the "Need a Cupid" mission, after you talk to the old woman, go back to the old man. He will thank you and say "YAHOO! This is th best day of my life!". Information in this section was contributed by Scott.
After getting your Z license, jack out. You will find out that Yai is in trouble. Go to Yai's house where Dex and Mayl will be waiting. After a few scenes, Dex will be trapped and knocked out from the gas. He will be on the floor. Go to the "air conditioner". When you meet Gutsman, go down. The message "Megaman acessed the mystery data Megaman got a chip fo V-Gun A" will appear. Information in this section was contributed by Magmadragon99.
After you defeat Shadow Man, return to Mother Computer5. Search the mother computer brain and you will see text "Netopia", etc. "Netopia" should be "Electopia", because Mother Computer is in Electopia. Information in this section was contributed by Mario Romanus.
In a two player battle, you normally would lose your Charabom if you lost. However, turn off the power immediately before losing. Your opponent will get a free Charabom and you will not lose one. If done purposely, the person who wanted to give someone a copy of their Charabom would purposely lose, turning off before the final blow. Information in this section was contributed by Christopher Deane.
To merge Charaboms go to "Battle Game" at the start. Then, select a file. Go to "Merge" and choose "1 Player Merge". Then, choose any two Charaboms and they will become merged to create a stronger and better Charabom than the original. Once you merge them, you can never get back to their original forms; only when you play the normal game can choose the original ones. Information in this section was contributed by Danny Pak.
When holding Invisible Vest, set a and just as it explodes rapidly press A repeatedly. This will protect you. Be careful not to blow yourself up after the Vest wears off. Information in this section was contributed by InflateAPal.
In a two player battle, you normally would lose your Charabom if you lost. However, turn off the power immediately before losing. Your opponent will get a free Charabom and you will not lose one. If done purposely, the person who wanted to give someone a copy of their Charabom would purposely lose, turning off before the final blow. Information in this section was contributed by Christopher Deane.
In the Garden stage, get a Dorako and Elephan. Fuse them to make Elefandon, a Charabom that gives you the maximum amount of and full power. Information in this section was contributed by Chris Hamann.
When holding Invisible Vest, set a and just as it explodes rapidly press A repeatedly. This will protect you. Be careful not to blow yourself up after the Vest wears off. Information in this section was contributed by InflateAPal
Note: This game is also titled erman Story.
To find Elekong, go to Ita and head for the desert to your right. Go two screens to the right then go to the bottom of the area, but do not go in the stairs. Once your reach the bottom, go to the left then go back to the right. Keep repeating this until you see a lake with two palm trees. Enter it and go down the stairs. Talk to him and he will join you. Information in this section was contributed by drew murphy.
Once you reach Gamma town, go south and kill the two Orkmen. Enter the coliseum and win five matches in a row. You will receive 150 gold and the Fusible Transistor. Information in this section was contributed by CommanderPommy.
Equip Kai-man and go under the water. Find a green switch and activate it, then talk to the school of fish. You will get the Fishhook and a Karabom will join you. Take the Fishhook to the fisherman to get the Medicine. Information in this section was contributed by CommanderPommy.
Bombs can be used to block Brainbomber's lightning strikes, the groundtrail, and the targeting. Information in this section was contributed by Jon Rick.
Once you have Dorako, go to the cave where you found the disinfectant and exit through there. Go to the dark cave. Set Dorako and walk to the back left and you will find a Karabon named Th.Liger. He is extremely helpful. He slowly downs the enemies around you, making it easier to hit them. Information in this section was contributed by keith parker.
Once you have Sibaloon, go back to the lake in the first zone. You will be able to find a cottage with Firekong, who allows you to remote detonate your . Information in this section was contributed by Jon Rick.
When playing in arcade mode, there is an easy way to get 40 balloons. Start off with the side that has most balloons. And after you lay down a , stand next to it. After it explodes, start pressing A and move around. Since you are invisible, you will be a walking and will get 40 balloons easily. Information in this section was contributed by MATHMAN263.
There is a in the volcano who wants a T.beef that she will trade for a Heart. She is located below some caves that are close to GLM.Base. Information in this section was contributed by Jon.
In the first forest, there is a movable block. Once you push it, it reveals a staircase. A man will give you a heart. Information in this section was contributed by Jon Rick.
From Delta, go up a screen and head to the Northeast to find another movable block with another person with a heart. Information in this section was contributed by Jon Rick.
When you visit Bleak, go to the boy who thinks he is a magician. He will say "Put a hundred coins on the table and I will make them disappear". Agree to his request and wait for him to say "Look behind you." Say "No" twice, then say "Yes". You should see Chun Li practicing her lightning kick.
Before battling Jade in Obelisk, he will ask you if you want to join him. Answer "Yes", and whenever he asks you if you want to change your mind, answer "No". Do not push any buttons and he will soon say, "I'm bored. Entertain me!". After this, there will be a battle scene. You will fight a D.Flea, a Crab, a Flower, a G.Slime, and finally an M.Slime which, when defeated, will give you 9999 experience and 9999 gold.
When Nina has fly go to Agua, go north. You will see a little island. Run around here and an M. Slime will eventually appear.
Check by the throne after defeating Jade to discover the Emperor Sword. Search the right hand pillar in the same room for the Star Hammer. Use this in combat to produce the Comet spell effect.
The Tri-Rang can be found behind Pagoda after Nina learns how to fly, and before Pagoda has been activated. Search directly behind the twin towers of Pagoda to find it.
Get Nina's flying ability, then warp to Winlan and start flying. Go almost directly north to two strange looking towers that are alone on a small island offshore. Land on the island and go one space west of the towers. Press A with Ryu to get the Tri-rang. Do not use Nina or she will start flying again. Note: The Tri-rang is stronger than the Dragon Sword and Flame Sword. Information in this section was contributed by *T2*.
With the Sphere, you can also reach Tunlan. Fall down a pit to the left of the vault in the princess's house, then search the box to find the Rod5. This is used to fish at the wells.
Once you obtain the thief, quickly return to Agua and go up until you reach the resting place of the goddess. In front of the temple on top of Agua are two statues. Go in front of them and press A to get the Icydagger, the thief's strongest weapon, and the Lifearmor, the strongest armor for the main character. It also has the ability to heal HP as you walk. Information in this section was contributed by Sharp Flame.
When you get the Cowl. it says that you can understand any language. However, you still see that the animals are saying what they always say. Information in this section was contributed by Neopeterulz89.
Go to the third Dragon Shrine and go west to a piece of land sticking out into the lake. Fish on the very end of it to catch a C.Fish.
You can damage Mote early in the battle before his conscience appears by using a Marbl1 on him. Information in this section was contributed by Neopeterulz89.
When the fake Tuntar chief tries to lead you to the guard's weapons, continue to say "No" to him. Eventually, Bo will appear behind him and stop him, so you will not fight Pog. Note: The general will be stronger. Information in this section was contributed by Chocobofire.
Note: You need Karn to obtain them.
Information in this section was contributed by Astrid.
Information in this section was contributed by Astrid.
Note: Ryu needs both bait and a good level Rod equipped.
Information in this section was contributed by Astrid.
Sometimes, in a house, you can see apples, fish or potatoes to eat. However, Gobi refuses to eat the fish. Information in this section was contributed by Astrid.
In Prima, go to a weapon shop and choose the "Trade" option. Select the IronML, Ox, then select "No". This normally makes you lose an amount of GP equal to the cost of the item. Instead, you can leave with 999,999 GP. Save the game, deposit the money, then repeat. Note: You may need to have an amount of money that is less than what will be subtracted when you select "No". Information in this section was contributed by Al Adams.
Talk to the priest that saves the game and ask to give a donation. If you have less than 100 Z he will give you 10 Z until you reach 100 Z. After this happens, deposit the coins, return and repeat as needed. Note: If you try to have the priest give you more than 100 coins he will take them as a donation.
Go to the grass areas that move around on the map and make sure that you have Bow. Set Bow as the leader and press A to shoot a rock or stone. Aim for the animals. If you hit then enough of them, they will turn into Roast which sells for 200 Z. Note: Watch out for the weak monsters. Information in this section was contributed by jdrag8on9.
Early in the game in the pub in the second town, you can rest for free. Talk to the person at the table and ask him to pass the time while it is day. You will be healed fully. You can do this until you get Katt.
The Life Armor can be found in the fishing spot northwest of Gate, directly next to the cave. This is the strongest armor in the game for the Hero. Information in this section was contributed by Da RoAcHyZ.
Immediately after you fight Barubary with Ryu alone, he gives you a hint to find the Life Bracelet. Go directly right with Katt and smash the rock ahead. Continue right and reach across the gap with Sten, then open the treasure box to find the Life Bracelet. Information in this section was contributed by Da RoAcHyZ.
The StarBringer Sword (StarrSD) can be found by standing on a blue "chance" square in the Thieves' Tomb and fighting repeatedly.
Once you have the whale or the great bird and are at least level 35, go to the top of the hunk of land where granny's house used to be. Go directly east. You should see an island at the top of the screen. Go there to reach Monster Island. There are four monsters on this island, as well as a house with Bo and Karn from Breath Of Fire. Use the following information to defeat the monsters that can be found here. Information in this section was contributed by Robert Hensrude.
On the same island as the Thieves Tomb go there. From the Thieves Tomb, go east until you reach the other side of the mountain line. You should see a little whirlwind shape in the sand. Enter here and talk to all the spirits, even the ones in the back rooms. After that, go to Magic school in Hometown and on the second floor talk to the on the left in the left classroom. She will turn into Bleu. Information in this section was contributed by josh2210.
After you get the whale, go to the desert at the southeast corner of map. Walk around until you find a faint circle. When you enter it, you will find some ghosts saying Bleu is out. Then, go to the town where you started your game (after you go away, the second town where you and Bow end up). Go to the magic building and talk to all the students. One will say she is Bleu and join you. Bleu starts at level 35 and is very powerful with magic. Information in this section was contributed by Michael Blanca.
Just before the final Boss, where the Dragon Statue and Cleansing Water are located, fight any monster and use Gold Dragon. After that, use the Cleansing Water to restore your AP and HP and repeat until reaching the desired level. This can also be use near any Cleansing Water pools that are occupied by monsters. Information in this section was contributed by Eagle.
Note: This trick requires two Game Boy Advances, two games and a link cable. Select the best file and put the best item you can spare in the bank (for example, the Shadow Dagger or lots of Herbs). Copy the file and link the Game Boy Advances. Trade the best item from the copy file, but not from the original. Then, erase the copy of the original and repeat entire process. When you have as many items as desired, trade them back and sell them. Information in this section was contributed by Matthew Wolfe.
Use the following trick for unlimited money after the township upgrade. When you choose your carpenter in Capitan, choose the standard house carpenter from the right most house. He will go to your township and cook any king of ingredients plus build a new set of houses (3). When you get the second set of houses (6), recruit Hanz from Hometown. He will supply you with items. Buy three Cond. Up at 1000 Z each. For a total of 3000 Z, cook it to get the GoldBar that you can sell at 6000 Z. Repeat this as needed to get a lot of money very quickly. Sometimes the cooking produces a charcoal, but it is very rare. Once you have enough money you can spend some to raise your stats. Go back to Hanz and buy two Cond.Up for 2000 Z, then cook them to obtain one Dinker (+1 Agility); or buy two Medicate for 1000 Z, then cook them to obtain one PwrFood (+1 Strength). Information in this section was contributed by Aubry Christian.
Do not press Start or any other button to see what the characters were doing before they met with Ryu. Information in this section was contributed by Almf1.
Enter q#cbv#dbbbxbM as a password. Information in this section was contributed by jwheeler.
Enter W9fbv#dbbbxbB as a password. Information in this section was contributed by Mike.
Go to the "Table Games" menu, then to "Roulette". Change the value of your bet to a negative number by adding the value of your bet to over $32,000. Then, place your bet on the table as many times as desired to get as much money as you can. If you win you do not lose money, you win twice as much. Note: Go easy -- if your money totals more than $1,000,000 you will get a message stating that you are a millionaire and restart. Information in this section was contributed by Slayer TTT.
Enter FIREBALL as a name and start a new game. The word "Magician" will appear on the option screen to confirm correct code entry. All trading cards will be available under the DSS option. Note: The game must be completed at least one time before this code can be enabled. Information in this section was contributed by greg.
Enter GRADIUS as a name and start a new game. The word "Fighter" will appear on the option screen to confirm correct code entry. Nathan will be stronger and able to sustain more damage. There are no trading cards in this mode. Note: The game must be completed at least two times before this code can be enabled. Information in this section was contributed by greg and Gary Anderson.
Enter CROSSBOW as a name and start a new game. The word "Shooter" will appear on the option screen to confirm correct code entry. Nathan will have a substantial number of hearts, extra sub-weapon damage, and can use the Homing Dagger sub-weapon in this mode. Note: The game must be completed at least three times before this code can be enabled. Information in this section was contributed by greg.
Enter DAGGER as a name to get your character thief stats. Note: The game must be completed at least four times before this code can be enabled. Information in this section was contributed by Dreamcastboy89.
After pressing R, but before the card takes effect, press Start. Go to the DSS Menu and pick any two cards. Information in this section was contributed by Shaman RPG.
If you have the time to spare, go to a place where only Specters attack you. Activate the Jupiter + Serpent combination. By the time you get to fighting Specter, you should have enough MP and INT to not have to worry about running out. Leave your system on AC power and leave it running all day in that area. Depending on your the level when you started, you can gain 20 to 30 levels. Information in this section was contributed by Aaron.
When using the whip, hold down Attack to make it spin around in a circle. It will act like a shield, so you cannot get hit by small enemies around you. Note: You cannot move while doing this attack. Information in this section was contributed by Corey DeGrandchamp.
You can still attack while cursed. Just use the tackle move (press R while running) when relatively close to an enemy that is on or near the ground. Information in this section was contributed by Piccolo60000.
Use Jupiter + Serpent card to get a ring of four ice balls around you to stop her energy ball attacks. Then, stand on the high to middle platform. She never goes all the way up there. She will go just below it, and the ring of ice balls will hit her as she passes. It will appear as if she is going to hit your feet, but will not. Then, use the Holy Water when she is off to either side (by the top platforms on the right and left just below your position) to hit her for more damage. By doing this, you should take no damage. After awhile she will die with no "whip work". Information in this section was contributed by ant55ohio.
To defeat very easily, just activate the Jupiter + Manticore DSS combo. His sickles cannot hit you, and by this point in the game you will probably never run out of MP because this combo will use it slower than you restore it. Information in this section was contributed by Scott Vrooman.
To defeat the second Dracula, use the Jupiter + Serpent DSS combo to get an Ice Shield and duck into the left or right corner. When he turns around (not facing you), jump up and hit him. When he turns around to face you, duck. He will not be able to hit you with anything, so he will be forced to turn back around. Continue this until he turns into an eye and you should be able to defeat him without too much trouble. Information in this section was contributed by SlipKnot66681528.
Get a Crucifix sub weapon and max out your hearts. Get on the left platform. When he starts using his laser attack, he will not be able to hit you. Start throwing crucifixes rapidly and you will be able to make him start flashing. After this, use the Uranus-Thunderbird combo and their summon. You use this three to four times and he will be defeated. Information in this section was contributed by RB1229.
Since you cannot use DSS in fighter mode, use the following strategy. When you appear in the Underworld, go to the left corner and duck. Hold B to use your Whip Shield until he turns around. Then, throw Boomerangs at the eye. He may send meteors or shoot lasers. Dodge the meteors and the stay behind Dracula. Repeat these moves. He will eventually start to flash. Jump on to the platform on the left. He will appear behind you. Use the Roc Ring to dodge him. His Eye will fly around. Dodge the bats and whip the Eye. Repeat until he is defeated. Information in this section was contributed by XPAC3491.
To defeat the Dragon Zombies easily, whenever you get hurt, jump up to the platform by the door where you entered the room and activate the Jupiter + Mandragora DSS combo to heal yourself. A fireball may hit you every once in a while, but it is very rare. Information in this section was contributed by Scott Vrooman.
An easier way to defeat the Dragon Zombies is to jump on the left platform where the locked door that leads to the trophy is located. From there you can not be hit by a fireball because you would be behind the dragon that spits them. Information in this section was contributed by Leviathan Sigil.
If you are in magician mode, use Pluto and black dog turn into skeleton. Keep throwing bones in the entrance or exit door, but turn back when they attack because you will die in one hit. Information in this section was contributed by Chris Oberholtzer.
When you are low on health, use the Roc Wing to jump to the upper left or right of the room. There will be a ledge that you can use to heal yourself, without him hurting you, by using the Jupiter + Mandragora DSS cards. However, when he powers up, blades can come up and hurt you. Turn up the sound and listen for the noise Hugh makes when he is about to use the move. When you hear it, turn on the Jupiter + Manticore combo to destroy the blades. If you are waiting for your MP to come back, only use Jupiter + Maticore when you need to. Information in this section was contributed by MikeTheMan27.
Select your summon, and use a 4 Mind Restore, 2 Mind High, or a Mind EX. As soon as you leave the menu screen, press L and do the summon. You can only do one summon after using the Mind Restore, so bring a lot of them. Information in this section was contributed by David Wong.
In the Battle Arena, equip a good DSS Summon Combo (for example, Uranus + atrice). In the pause menu, select "Items", then "Use", and use a "Mind High" (not a "Mind Restore" -- they can work, but you will need to be extremely fast). Immediately after exiting the pause menu, press your DSS button. When your character is done casting, press Down, Forward, Up, Attack. If done fast enough, you should have pulled off a summon in the Battle Arena. Information in this section was contributed by Elemental Knight.
Note: You must have at least one combination. Select one pair and press L (the DSS button). Immediately press Start, go into the DSS, and pick any card no matter if it is unknown or not. Note: This may require a few attempts. Information in this section was contributed by SupeRandall25.
Once you select any type of DSS combo, press R then quickly press Start and choose DSS. Select any type of DSS combination and you will be able to use that combo. Information in this section was contributed by obawankenoba oops.
Activate a DSS powerup. As soon as your character glows, press Start to pause game play. Go to DSS, choose a combination of any two cards. You can mix cards you have with cards you do not have. Resume the game. You will now have the power-up you chose. You can do this as many times as needed. Note: You need at least one DSS move for this to work. Information in this section was contributed by Donspejun and Funk Master Flex.
The following is a list of enemies and locations that drop various DSS cards. Information in this section was contributed by Scott Vrooman, Picolo335, and Spikey.
In the Skeleton Athlete room is a candle that looks different (after Camilla). Whip it and it will become a Mimic Candle. Information in this section was contributed by Greg Valko.
Go to the Underground Warehouse and find the Forest Armor. Keep destroying Forest Armor until it drops the Rainbow Robe. It also drops Chain Mail. Combine DSS cards Venus + Mandragora to increase your luck and have better chances of finding the Rainbow Robe. The Rainbow Robe increases your Defense by 140, Intelligence by 250, and Luck by 15. Information in this section was contributed by Piccolo60000.
Go to the secret room where Lilith is located. her and eventually you will get the Sage Robe, which is the best armor beside the Shining Armor. You can easily defeat Lilith by summoning the big electric bird. She also drops Mind Exs and also is worth 20,000 experience points. The secret room is located at the bottom right corner where you first meet the flying Succubus ladies. It is directly under the top door -- you have to hit the walls to find it. Information in this section was contributed by Picolo335.
You need the Jupiter and Mandragora cards. When you are in poison status, use the Jupiter And Mandragora cards to heal yourself. You will see that you are gaining and losing health. When you see yourself just gaining health, turn your DSS off and you should not be in poison status. Information in this section was contributed by Xpac3491.
An easy way to cure poison in Magician mode is to use Jupiter + Black Dog. This will enable the Black Hole Barrier. Almost instantly after activating this shield, deactivate it and your poison status will be gone. Information in this section was contributed by EdMarquisMD.
Equip two items that increase your attack power, such as the Strength Armband and the Solders Fatigue (you should have +250 attack power), then use either the Fire or Ice Shield. Next, equip two items that increase your defense, such as the Defense Armband and the Strongest Armor. You will do extra damage with your shield and take minimal damage from enemies. Note: Your whip will be weak, so use your shield when attacking. Information in this section was contributed by David Wong.
Equip the Bear Ring (from Skeleton Medalist in a secret room on the left side of the shaft you fall down in the beginning of the game) and activate the last two DSS cards (Pluto and Black Dog). You will turn into a bear. While in bear form you can shoot from of your head. Hold Up and press Attack to shoot from your rear. Hold Down and press Attack to drop a . Information in this section was contributed by PlazmAMisT.
Go to the underground warehouse to the room with four Grizzlies and one Arch Demon. Before you step out, jump onto the door at the end (far right side) of the room and you will disappear. Note: Save before you attempt this -- once it is done you cannot return to your regular game. Information in this section was contributed by Twan20.
Note: This game is also titled Castlevania: White Night Concerto.
Enter MAXIM as a name after completing the game at least once. He is faster and jumps higher than Belmont. Information in this section was contributed by Manuel Pazos.
Enter NO MAGIC as a name after completing the game at least once. Information in this section was contributed by Manuel Pazos.
Enter HARDGAME as a name after completing the game at least once. A voice can be heard at the start of the introduction to confirm correct code entry. Information in this section was contributed by Manuel Pazos.
Successfully complete the game to unlock the Boss Rush option. There are three levels (easy, normal, and hard) that must be unlocked by playing each in succession, starting with easy. Information in this section was contributed by Manuel Pazos.
Unlock Boss Rush mode, then press Up(2), Down(2), Left, Right, Left, Right, B, A, Select at the Konami logo. Select Boss Rush mode to play as the NES version of Simon.
Unlock Boss Rush mode, then hold L + R at the Boss Rush menu. Keep the buttons held until the difficulty setting is selected. You will now control Maxim in Boss Rush mode.
Successfully complete the game with the good ending (where you rescue Maxim and Lydie). Information in this section was contributed by Manuel Pazos.
Get the Monster Tome relic during game play to unlock the "Encyclopedia" option at the "Secret Info" menu, which details all monsters that you have defeated. Information in this section was contributed by smay8.
Get any collectible during game play to unlock the "Collectibles" option at the "Secret Info" menu, which lists all the collectible items that you have found. Information in this section was contributed by smay8.
Once you can play as Maxim, you can do spells that Juste cannot. For example, face the right side of the screen and press Left, Down, Right, Down, Left + B to duplicate Maxim. The two copies will fly around the screen, attacking enemies. Information in this section was contributed by NeT1Bler.
Go to Castle B's Skeleton Cave. First, have the Griffin's Wing and go into the double exit save room near the entrance area with the big pillar. While in the save room, save the game then use the Griffin's Wing and go through the roof. You will get Wizard's Urn and Summoning Tome. Information in this section was contributed by Ben Springer.
Enable the "Play as Classic Simon" code and complete Boss Rush under the hard difficulty setting. You will see your time as usual, but there is also an ending sequence afterwards. It shows the castle from a different position. After a few seconds the castle will fade and a message reading "Simon Belmont forever" will appear. Information in this section was contributed by Ben Springer.
When you combine the Bolt Spellbook with the Bible secondary weapon, your character will have a double orb shield in front of him. This shield is one of the shields from Konami's classic Gradius series, with similar sound effects when it collides with enemies. Information in this section was contributed by NeoHiPPy1980.
Get all of the Dracula relics and go to Castle B. Equip both the JB and MK Bracelets. Go down into the room and you will start fighting Maxim after talking to him. Defeat Maxim and all the Dracula relics will start flying around and Dracula Wraith will appear. When the battle starts, enter the pause menu and go to "Relics". You will see that you still have all of the Dracula relics, even though they flew away and made Dracula. Information in this section was contributed by Ben Springer.
Note: This game is also titled Choro Q Advance.
Press Up during a race. Information in this section was contributed by duncan.
Accomplish the following tasks to earn a medal. Information in this section was contributed by duncan.
Press B when "Press Start" appears at the title screen. Information in this section was contributed by duncan.
When starting a race, make sure you have oil in your car to increase acceleration. When the pre-race countdown reaches the end of "1" press Gas to get a head start boost in the race. Information in this section was contributed by Zack Ritter.
Successfully complete the game under the normal difficulty setting.
Successfully complete the game under the hard difficulty setting.
Successfully complete the game under the special difficulty setting.
Hold B during the game's credits. Information in this section was contributed by jimmy_3456.
Successfully complete the game to unlock the ability to run faster in subsequent games. Hold L during game play to move faster.
Defeat N. Gin on the Boss stage on the second floor to get the Double Jump. Information in this section was contributed by lasers.
Get all the items and you will receive the Super Belly Flop.
Defeat Tiny on the Boss stage on the third floor to get the Tornado Spin. Information in this section was contributed by lasers.
Finish the game with a 100% completion. Play again and fight the final Boss. Win the battle to play a level featuring mutated Bosses.
Tiny jumps around from platform to platform, chasing Crash. Instead of running away, stand on a platform just to the left or right of where he is standing. When he jumps very high towards you, run or jump under him. Then, wait for him to jump back towards you and do the same thing in reverse. Repeat until he gets his pitchfork stuck in a platform, then spin him. One of the platforms will drop away. Hurt Tiny three times to win the Tornado Spin. Information in this section was contributed by Mahatma Kane Jeeves.
When you begin the game, go all the way to the right until you find a machine. You will be warped up, and if you use the elevators you should ride to the second floor. Go as far to the left as possible until you reach another strange machine; ride it to the top of a tree. Once there you should find three eggs. Put them in the machine under the tree and they all will hatch. Information in this section was contributed by Black_Magi.
Press L near any button or toy to activate it. Information in this section was contributed by Black_Magi.
Once you have the eggs as teens or s, use the red fruits near the warp machine on both males and females to make them want a mate. Do not worry -- the plants grow back. Eventually the female will lay an egg. Information in this section was contributed by Black_Magi.
Never eat the plants and s near the second teleporter (second floor after teleporting) as they will poison you or make the creatures not want to mate, plus other effects. The other plants where you begin on the first floor where you begin are very helpful and safe. Information in this section was contributed by Black_Magi.
Information in this section was contributed by mort332.
Enter one of the following passwords to be able to choose a character before staring a level. Information in this section was contributed by jonathan wang.
Information in this section was contributed by jonathan wang.
Enter KNGHTSFR as a password. Information in this section was contributed by XAnimal and Parasyte.
Enter LMSPLLNG as a password. Information in this section was contributed by XAnimal and Parasyte.
Enter THRBLDNS as a password. Information in this section was contributed by XAnimal and Parasyte.
Enter NDCRSDRT as a password. Information in this section was contributed by XAnimal and Parasyte.
Enter HLGNDSBR as a password. Information in this section was contributed by XAnimal and Parasyte.
Enter NFTRWLLH as a password. Go to the map screen, and press Select to advance to the next level. Information in this section was contributed by XAnimal and Parasyte.
Enter CRSDR as a password. Enter the game options menu, then set "Sound FX" to "Off", then back "On" to hear a random sound. Information in this section was contributed by XAnimal and Parasyte.
Enter S_X_N as a password. Note "_" indicates a space. This code activates unlimited health, all weapons, all keys, unlimited ammunition, all maps, and the level skip features. Information in this section was contributed by XAnimal and Parasyte.
Enter NRYRDDS as a password. Note: This code disables all the "special password" codes. The following cheat mode passwords may now be entered. Information in this section was contributed by XAnimal and Parasyte.
Additionally, the following passwords can be entered in cheat mode to advance to the corresponding level and difficulty.
When you have a guided rocket, shoot it, then pause game play. Your screen should appear strange. Information in this section was contributed by JonKhandaker.
When you start on the second course, grind on all the rails in front of you. When you get to the water fountain jump, take a left. Go up the quarterpipe. Gain as much speed as possible. Do a 50-50 Grind on the rail that is all the way to the left. Go off the quarter-pipe. Gain as much speed as possible. Do a 50-50 Grind on the same rail except jump off at the bend. Go straight and crash into the wall. You will flip off your bike. Note: Do a freeride first to practice. Information in this section was contributed by Arthur Rabinowitz.
Enter BS9JS27 as a password to begin a campaign with ten lives. Information in this section was contributed by timothy_43.
Enter F9N5CJ8 as a password. Information in this section was contributed by timothy_43.
--------------------------------------------------------------------------------Information in this section was contributed by timothy_43.
Successfully complete the game. After the credit sequence, continue playing. Go to the Dragon Fountain and press A to play the New Land dungeon. Information in this section was contributed by dragon2200.
Successfully complete the Light House level. Information in this section was contributed by Hayden the Monster Hunter.
Use the following steps to defeat L-Marshy, the Light House Boss. When you reach him, you will first have to battle Marshy. After you defeat Marshy, L-Marshy will appear. Attack him with normal strikes. He will get very weakened. Make sure you have a strong weapon. After defeating him, a old man will appear and say, "I can go fishing now." You have now completed this task. Information in this section was contributed by Hayden the Monster Hunter.
Use the following steps to defeat Loboss, the Forest 2 Boss. Loboss is easy, but his two henchmen are slightly more difficult. They have good HP, power, and defense. Use a good weapon that can hit them more than once at the same time. After you destroy both of them, attack Loboss. Use the same strategy as you against his henchmen. After you defeat him, rocks will fall on top of him. Information in this section was contributed by Hayden the Monster Hunter.
Successfully complete the first level. When you get to the Circus level, you must encounter every enemy there, except the Boss. The woman at your house will then buy you the Bat Spear. It is in the Hero selection in the closet. Information in this section was contributed by Mason McFarland.
The Bow has the status ability of X-Ray, revealing where the traps and stairs are located. If you keep one with you all the time, when you get to the next floor, equip your Bow then look at the map by pressing Select. Then, equip your normal stronger weapon after you learn where everything is located. Information in this section was contributed by RockyRyan10.
Successfully complete the Circus level. Then, go to the house that is near your house. Talk to the and she will say "I picked this out at the circus." You now have the Clown Suit. Go to your house and open the closet. It will have two selections, "Hero" or "Perriot" (Clown Suit). Information in this section was contributed by Hayden the Monster Hunter.
Combine Ceramic and Liberty to get the Doka Shield. Information in this section was contributed by HeroDuda.
To get the Thunder weapon, get a Cannon and then get a Moon Bow. Combine them to get Thunder. Information in this section was contributed by Hayden the Monster Hunter.
Unlock the Blacksmith shop (after the circus level) and get a G-Bow and a Red Sword there. Go to the Blacksmith and combine the two, first using the G-Bow. It is expensive, but worth it. You can use the X-Sword to get better weapons. You can also use it to get the XX-Sword. Information in this section was contributed by Hayden the Monster Hunter.
Get a trapper and some food. Go to any level except the town. Find some monsters and select the "Option" button. Select "Items" then choose "Trapper". It will say "Add bait". Select "Yes". Leave the trap for a little while and the game will respond," It seems that a monster has gotten into your trap". Go there and fight the monster. Defeat the monster and say "Yes" so that it will join you. They each have different attacks. Information in this section was contributed by Hayden the Monster Hunter.
Press Start to pause game play, then hold L + R and press A(2), B, A(5). Information in this section was contributed by manakin8000.
Press Start to pause game play, then hold L + R and press A(2), B, A, B(4). Information in this section was contributed by Ledmeister.
In single player games, press Start to pause game play, then hold L + R and press A, B, A(2), B(3), A. Information in this section was contributed by Ledmeister.
In single player games, press Start to pause game play, then hold L + R and press A, B, A(2), B(2), A(2). You will advance ten levels, depending on the current level. Note that there are only twenty four maps in single player games; therefore this code will not work when starting from maps higher than 14, "Halls Of The Damned". Information in this section was contributed by manakin8000 and Ledmeister.
Press Start to pause game play, then hold L + R and press B, A(7) Information in this section was contributed by manakin8000.
Press Start to pause game play, then hold L + R and press B(2), A(6) Information in this section was contributed by manakin8000.
Press Start to pause game play, then hold L + R and press B(3), A(5) Information in this section was contributed by manakin8000.
Press Start to pause game play, then hold L + R and press B, A, B, A(5) Information in this section was contributed by manakin8000.
Press Start to pause game play, then hold L + R and press A, B(2), A(5). Information in this section was contributed by manakin8000.
You can find this area in the Toxic Refinery (Episode 1 Level 3). Complete the first half of the level (before you enter the blue door), then go back to the starting point. Look inside the pool of radioactive waste and you should see a platform (if you flipped all the switches in the first half). Walk across the platform towards the wall it leads to. The wall will open and you will have to defeat a series of enemies. Explore the secret area more and you should find an exit door. Enter it and flip the switch (the stats will not appear). You will now be an area called the Military Base. Note: This area can be very difficult. Information in this section was contributed by Cobrix2.
When entering any area that has several monsters of any kind look for green barrels containing toxic waste. Take out any gun and shoot the barrels to wipe out enemies quickly. Note: Standing too close to a barrel of green waste and it can injure or kill you as well. Try to stand back when firing at those barrels. Also, it usually takes more than one shot to blow up a barrel from a distance.
Press Start to pause game play, then hold L + R and press A(2), B, A(5).
Press Start to pause game play, then hold L + R and press A(2), B, A, B(4).
Press Start to pause game play, then hold L + R and press B, A(7)
Press Start to pause game play, then hold L + R and press B(2), A(6)
Press Start to pause game play, then hold L + R and press B(3), A(5)
Press Start to pause game play, then hold L + R and press B, A, B, A(5)
Press Start to pause game play, then hold L + R and press A, B(2), A(5).
Enter 29801 as a code.
Enter 07913 as a code.
Enter 62972 as a code.
While you are driving over the sand in Rio with a cop behind you (also on the sand), press L + R to change his color. Information in this section was contributed by JonKhandaker.
Successfully complete the game with all default fighters. Information in this section was contributed by jbryant31.
Successfully complete the game in arcade mode four times to unlock the "Counter" option at the extras screen. Information in this section was contributed by jbryant31.
Successfully complete the game in survival mode to unlock the "Crazy" option at the extras screen. Information in this section was contributed by jbryant31.
Pause game play, then hold L and press Left, Up, A, Up, Left, A, Start, Select. A cheat menu will options for God mode, full weapons, infinite ammunition, and no clipping will appear. Information in this section was contributed by Nicolas Castellani.
Select the pipe , throw one, then press and release Select. You can now throw another pipe . Information in this section was contributed by lasers81.
When you see an Octobrain far away, use the freeze gun. When the Octobrain is frozen, it will fall and smash into pieces. This od is very useful if you want to save your rockets or bullets. Information in this section was contributed by lasers81.
Do not walk next to a enemy and shrink him. You will shrink along with him. Information in this section was contributed by lasers81.
Do not walk next to a wall and fire the freeze gun. You will freeze instead of the wall. Information in this section was contributed by lasers81.
Press Start to pause game play, then press Right, R, B, A, L(2), A, R. Information in this section was contributed by DY2kbugs1122.
Alternately, press Start to pause game play, then press R, L, A, B(2), L, R. Information in this section was contributed by EvlMyotismon.
Press Start to pause game play, then press L, A, Up, R, A, R, A, Select.
Press Start to pause game play, then press Up, L, Down, A, R, A.
Press Start to pause game play, then press Right, Left, R, L, A, R. Information in this section was contributed by Bernardo.
Press Start to pause game play, then press R, L, A, B(2), A, L, R.
Press Start to pause game play, then press R, Up, Select, L, R, Left.
Press Start to pause game play, then press Select, R, B, Down, L, B.
In level 1 is a field of tires after the cow launching. Jump on one of the three platforms to the left -- there will be two ziplines to the left. The first will go to the left and the second is below the first and goes to the right. As soon as you get on the second zipline, jump off to the left to land on a chain. Go left on the chain until you get to land. There will be four ziplines above you. On the topmost zipline, jump off to the left onto some land. There will be two dogs you have to destroy. Keep going left until you drop onto a lower platform. There will some bullets there. Drop down again to find a toilet. Jump on the toilet and you will transported below the battlefield of the Garbage Can Man. There will be more bullets and an extra life located there.
Hold R until the rope breaks. Information in this section was contributed by cheat master.
Select ''Start Game'', and press L or R to change the view at the character selection screen. Press Up or Down to cycle through their various actions.
Successfully complete mode under the medium difficulty setting. Information in this section was contributed by ilymilk.
Successfully complete mode under the hard difficulty setting. Information in this section was contributed by ilymilk.
Get $600,000 in winnings or win the Pacific Country Club tournament.
Get $900,000 in winnings.
Get $1.7 million in winnings.
Buy him at skateboard shop. Information in this section was contributed by Luke Proctor.
Buy her at skateboard shop. Information in this section was contributed by Luke Proctor.
When hitting either side ramp, Press Up + B for the Frontward 50/50 and slide on the rail for a short distance. Before you are ready to go back down, hit a few short moves and your skater will automatically jump in the air from the rail to the height you were supposed to reach if you did not hit the 50/50. The best you can do with this process is to do the 50/50, then a few short moves, and end with the Noserock. It is possible to pull off six moves by doing the 50/50, some Shove-it 360s and then ending with the Noserock. This is helpful in X-Rage mode when trying to max out the stats of each skater. Information in this section was contributed by ssclearm.
At the title screen, select "Vert", then choose "X-Rage". Select any skater, then choose your skating location. You will have 60 seconds to rack up points. When you get points, the meter bar at the bottom of the screen rises. When it is full, an orb will appear on the ramp. Once you get it, go up the ramp and you will go sky high. While you are in the sky you can do as many tricks as you want. After your skater comes back down, you will have extra points. Information in this section was contributed by Dreamcastboy89.
Go to Vert, select any character (Bob recommended), and choose Daytona. To Ollie Grind, Press A, B. Repeat the Ollie Grind. Information in this section was contributed by Joe Brochu
Information in this section was contributed by MyPlaytime153.
Information in this section was contributed by matt and Scott Carnegie.
Note: There are 20 basic levels in the game. Level 21 is a repeat of level 1, but with UFOs instead of jets to shoot down. The password at level 22 is the same as level 2. You must enter the password for level 20 or 21 and play the game from there to get UFOs instead of MIGs. Entering level 21 in Ace mode gets you started all over again from level 1, but with World War I era tri-planes instead of jets or UFOs.
--------------------------------------------------------------------------------It is possible to replace the jets with flying classic cars. Something can be done in novice mode at level 6 that will result in a constant tone until you get to level 7. Level 7 will then start with classic cars flying at you instead of jets. The level passwords with the cars are identical to those with jets. You must duplicate some sort of game condition (complete all the first six levels with no damage? Complete level 6 with no damage and using only one plane?) to unlock the cars. Please submit more information regarding this bonus. Information in this section was contributed by Scott Carnegie.
Press A, B, L, A(2), R, B at the title screen.
Press A(2), B, A, L, R, A, B, L at the title screen.
Press A, R, L, B, A(2), B, L at the title screen.
Press B, L, B, A, R, B(2), A(2) at the title screen.
Press L, R, Start, R, L, Select at the machine selection screen in Grand Prix mode. Information in this section was contributed by Bear654.
Press Select + Start + A + B during game play. Information in this section was contributed by twj633.
Press Select at the title screen. Information in this section was contributed by twj633.
When you win all of the tracks or have unlocked all ten cars, more demonstration cars and modes will become available. The "Wind Walker" is quite amusing. Information in this section was contributed by MasterCharphlosion.
Hold L + R and turn on the Game Boy Advance. Select "Yes" at the prompt to delete your game saves. Information in this section was contributed by twj633.
Select "Ranking" at the main menu. Select the desired series, game, and course. Then, hold L and press Up, Right(2), B, Left, B, Right, A at the course ranking screen. The course name at the top of the screen will be replaced with a password to confirm correct code entry. This password is used by Nintendo to confirm your course rank in their contests.
Win the Pawn, Knight and Bishop tracks under the standard difficulty setting. Information in this section was contributed by Gamelord87.
Win any set of tracks under the master difficulty setting.
Win the Pawn, Knight, Bishop and Queen tracks under the master difficulty setting.
Complete a linked game with another Game Boy Advance using only one game cartridge. Information in this section was contributed by mikeee001.
Win the Queen tracks under the expert difficulty setting.
Win the Pawn, Knight and Bishop tracks under the expert difficulty setting.
Go to Nintendo Of Japan and enter your name exactly, and press "Confirm". You should get a password which will allow you to get the top secret car Jet Vermilion. Enter that password in your game to unlock the car. Information in this section was contributed by Bear654.
At the name entry screen, select "Entry". Then enter T&T as a name. Start a game under that name. When you reach the machine selection screen in Grand Prix mode, enable the "Password screen" code and enter V-J4+6V9A-30 as a password. Information in this section was contributed by RyansHope.
At the name entry screen, select "Entry". Then enter YAZZO JR. as a name (including the space). Start a game under that name. When you reach the machine selection screen in Grand Prix mode, enable the "Password screen" code and enter 2-8+o8T2YQ30 as a password. Information in this section was contributed by Kyle Geishecker.
Alternately, enter H-M2XLT8A-30 or 3-KLY9V8?-30 as a password. Then, press Up at the vehicle selection screen.
You can unlock Jet Vermilion normally by using one of two ods. One is to unlock all other cars and completing championship mode 255 times. The other to complete every series on Master Class with all other racers. Information in this section was contributed by Nick Heinecke.
Win the Pawn, Knight, or Bishop series under expert difficulty level in grand prix mode to unlock the master difficulty for that series.
Win the Pawn, Knight, and Bishop circuits under the expert difficulty setting. Information in this section was contributed by TrunksAJ55.
When you get off the bank of ice/snow, use a boost from the previous lap and go straight. You will save time and avoid damage to your car on that sharp turn. Information in this section was contributed by MasterCharphlosion.
Once you reach the second bank of ice/snow before the jump, use the boost you have gained on the previous lap and make the sharpest left you can. You will land on the other side of the track before the finish line. This saves time and avoids crashes on that sharp turn. Information in this section was contributed by MasterCharphlosion.
When you reach the fork in the road, take the right. When you reach the jump, do not jump across. Instead, take a right while you are in the air to land on the other road. You will save damage to your car from not continuing the jump. Information in this section was contributed by MasterCharphlosion.
Before you get to the fork jump, use a boost from the previous lap. Do not immediately go over the sparkly ground. Instead, stay slightly to the side of the sparkly ground to go farther than usual. Information in this section was contributed by MasterCharphlosion.
Make sure you have a boost. Use the boost before the first jump. On the second jump, make a sharp left. If you land on the road and have enough boost, you can make a sharp right and land on the S-curve road. Information in this section was contributed by Piccolo60000.
When you reach the jumping area, hit the left boost and do not jump straight across. Make a left as soon as you jump and you should see some land. Land on it and you will not have to make the long sharp turn that people often crash in. Information in this section was contributed by MasterCharphlosion.
Once you get to the jump, make sure you hit the boost and make a sharp left. If you watch the screen, you can see where to land. Information in this section was contributed by Piccolo60000.
Press A repeatedly while turning to turn without hitting the forcefield. Information in this section was contributed by Kikyoubutt.
Information in this section was contributed by michelle.
Select "Edit Wrestler", then choose the "Name Entry" option. Enter ALL for "Nickname", STYLE for "First Name", and CLEAR for "Last Name". Then, set "Exchange" to "Off", "Middle" to "Space" (Square icon), and press Start. Press B until you return to the main menu. All wrestlers will now be unlocked. Information in this section was contributed by Joe Endy.
The following are found after unlocking all the wrestlers. Information in this section was contributed by T.J. Burks.
When your wrestler (or the first CPU player) is on the ground and the other CPU player is running to the ropes to do a running-to-ground move on you, press L + Up. Your wrestler to instantly get on his feet and continue the match, and the CPU cannot hit you with a ground move. Information in this section was contributed by NameUsedBefore.
Information in this section was contributed by Lewis Stuchbury.
Go to the "Edit Wrestler" option and go to skills. Go to the theme music and select "Viper". Press R to hear Stone Cold's music. Information in this section was contributed by Milagros Rivera.
Select "Edit Wrestler", then choose the "Name Entry" option. Enter ALL for "Nickname", CLEAR for "First Name", and WRESTLER for "Last Name". Then, set "Exchange" to "Off", "Middle" to "Space" (Square icon), and press Start. Press B until you return to the main menu. All wrestlers will now be unlocked.
In the Japanese version of the game, select "Edit Wrestler", then choose the "Name Entry" option. Enter ki chi ji (small)yo u ji (in katakana) flr "Nickname", ka ra (in katakana) for "First Name", and a za bu ji (small)yu u ba n (in katakana) for "Last Name".
In manager of the ring mode, go to "Talent Search". Choose "Strong" for the fighting style and "America" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Any" for the fighting style and "America" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Showmen" for the fighting style and "Europe" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "King Road" for the fighting style and "America" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, pick AJP as your federation. Sometime in your third year, you will unlock him. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Strong" for the fighting style and "America" for the region.
In manager of the ring mode, go to "Talent Search". Choose "Lucha" for the fighting style and "Mexico" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Strong" for the fighting style and "Japan" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Showmen" for the fighting style and "America" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, pick WCW as your federation. At the end of your second year, you will unlock him. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Stoic" for the fighting style and "Anywhere" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Stoic" for the fighting style and "Anywhere" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Strong" for the fighting style and "Europe" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Showman" for the fighting style and "America" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Showman" for the fighting style and "Mexico" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Lucha" for the fighting style and "Japan" for the region.
Finish every step in training mode to unlock the Trainer Information in this section was contributed by Blingbling8790.
Play manager of the ring mode for five years with Toryumon. If you are Rank 1 overall, some time in your fifth year you will see a nurse screen. When you look in your roster, Ultimo Dragon will be unlocked. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, go to "Talent Search". Choose "Any" for the fighting style and "Europe" for the region. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, pick AJP as your federation. Sometime in you third year you will unlock Giant Baba and he will be holding the title. Information in this section was contributed by Blingbling8790.
In manager of the ring mode, pick WCW as your federation. At the end of your second year, you will unlock Rick Flair and he will be holding the Showman title. Information in this section was contributed by Blingbling8790.
Note: This game is also titled Choro Q Advance.
Press Up during a race. Information in this section was contributed by duncan.
Accomplish the following tasks to earn a medal. Information in this section was contributed by duncan.
Press B when "Press Start" appears at the title screen. Information in this section was contributed by duncan.
When starting a race, make sure you have oil in your car to increase acceleration. When the pre-race countdown reaches the end of "1" press Gas to get a head start boost in the race. Information in this section was contributed by Zack Ritter.
Press Up(2), Down(2), Left(2), Right(2) at the title screen. Information in this section was contributed by zrnail88558.
60 Stars are needed to unlock the nine titles for display only (not actual game play). They are, in order of appearance: Manhole, Tropical Fish, Mario's